local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 177008003
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3001
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = -102.36
L3_1.y = 238.418
L3_1.z = 167.772
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1040
L3_1[1] = L4_1
L2_1.affix = L3_1
L2_1.pose_id = 9012
L2_1.area_id = 210
L3_1 = {}
L3_1.config_id = 3004
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = -99.471
L4_1.y = 237.206
L4_1.z = 171.554
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 225.339
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1040
L4_1[1] = L5_1
L3_1.affix = L4_1
L3_1.pose_id = 32
L3_1.area_id = 210
L4_1 = {}
L4_1.config_id = 3005
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = -105.207
L5_1.y = 237.879
L5_1.z = 172.254
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 128.077
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1040
L5_1[1] = L6_1
L4_1.affix = L5_1
L4_1.pose_id = 32
L4_1.area_id = 210
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 3006
L2_1.gadget_id = 70220014
L3_1 = {}
L3_1.x = -98.325
L3_1.y = 237.97
L3_1.z = 165.388
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 210
L3_1 = {}
L3_1.config_id = 3007
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = -98.25
L4_1.y = 237.778
L4_1.z = 166.391
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 210
L4_1 = {}
L4_1.config_id = 3008
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = -99.068
L5_1.y = 237.985
L5_1.z = 165.876
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 210
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 1003003
L3_1.name = "ANY_MONSTER_DIE_3003"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3003"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_3003"
L2_1[1] = L3_1
L1_1.triggers = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 3001
L5_1 = 3004
L6_1 = 3005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 3006
L5_1 = 3007
L6_1 = 3008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
